Reimagining the online secondhand shopping experience

Supervisor

Sarah Olsen, Senior Product Designer

Timeline

Aug - Dec 2022

Tool

Figma

Role

Designer

ABOUT THREDUP

thredUP, a leading online consignment and thrift store, is on a mission to combat fashion waste by making secondhand shopping the first choice for a new generation.

To support this vision, we explored opportunities within the app to expand thredUP’s user base and drive engagement, resulting in three feature recommendations and 170 high-fidelity wireframes.

THE ASK

How might we make secondhand shopping on thredUP more social to drive user growth and engagement?

INTRODUCING SOCIAL FEATURES

We pitched three features and delivered an end-to-end prototype with a total of 170 Hi-fi wireframes of proposed features using thredUP’s design system

  1. Collaborative Collections 

    1. Allowing users to make collaborative collections that allows others to edit, comment, and react to the collection. 

  2. Group Orders 

    1. Incentivizing shoppers to view and add items to the same cart, while also working towards group discounts.

  3. Public Profiles

    1. Giving users the opportunity to curate a unique profile to showcase their public collections, and gain inspiration from others’ profiles.

Public Profiles

Collaborative Collections

Group Ordering

By exploring the features of collaborative collections, group ordering, and public profiles, we hope to bring forth a more fun and social shopping experience on thredUP’s mobile platform. 

Online secondhand shopping lacks the social gratification that consumers love about an in-person shopping experience. 64% of adults said they end up spending more money when they shop with friends.” - Daily news: Lifestyle

UNDERSTANDING ONLINE SHOPPING EXPECTATIONS IN COLLEGE STUDENTS

Affinity Map

User Personas

Key Insights

College students want an online shopping experience that prioritizes affordability and social gratification, while also having the opportunity to share opinions and receive direct feedback on their purchases.

How do we group our research findings so we can efficiently derive key insights?

How can we categorize users’ behavioral patterns to keep the users at the heart of our design decisions?

College students…

  • View secondhand shopping as a therapeutic pastime, social experience, and leisure activity

  • Rely on their friends for recommendations and feedback in order to feel more confident in their purchases

  • Thrift because of its uniqueness, affordability, and sustainability

Shopping experiences can be impacted both positively and negatively by their friends’ presence.

UNDERSTANDING ONLINE SHOPPING EXPERIENCE IN COLLEGE STUDENTS

Overarching Research Goals

Quantitative & Qualitative Data

  • Evaluate the user impact of a social online shopping experience on thredUP

  • Identify how social routines or habits inform online shopping behaviors for college students, and whether they shop for (and return) secondhand items in groups

  • Describe the process—what are the circumstances, environment, and goals—college students have for shopping secondhand items in groups

Ultimately, we want to understand, through the gathering of quantitative and qualitative research methodology, why college students would choose one form of shopping method or another and to learn about their desires for social features on online shopping platforms.

  • 112 survey responses collected

  • 6 competitive analysis conducted

  • 10 literature pieces reviewed

  • 12 user interviews conducted

Ideation

crazy amount of crazy 8’s

Pugh Matrix

Final Concepts

We adopted diverge-and-converge cycles to structure our design-thinking and to refine and narrow down to our best ideas.

Which ideas actually tackle our problem space and fit our needs best?

Proposed features that got cut: Competitive & collaborative loyalty system, Style boxes/gifts, Fashionista + Indecisive big/little pairing, campus pop-ups.

Iteration

Initial Design

User Flows

Mid-Fidelity Wireframes

Usability Testing

Brainstorming system entry/exit points, user tasks, and user decisions of our initial concepts

We found that…

Social features are more compatible with mobile interfaces.

Invitation

Wishlist

We conducted four sessions of usability testing.

social group overview

shared shopping cart while browsing

Reactions

Reflection & Takeaways

Transformed the secondhand shopping experience by adding social elements that helped users connect with the brand and each other, all while keeping sustainability at the heart of the design.

  1. Worked within thredUP’s established design system to build seamless, scalable features that felt natural and consistent throughout the app.

  2. Bridged fashion, sustainability, and UX to craft a design that not only improved the user experience but also promoted long-term, sustainable shopping habits.

  3. Teamed up with product managers to ensure the design vision was aligned with business goals, resulting in features that were both user-friendly and impactful for growth.

  4. Adapted quickly to project shifts, moving from a marketing focus to prioritizing interaction design, ensuring our final deliverables maximized user engagement.

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